About this Research Topic
The focus is on contexts involving people, whose activities are now inseparable from the Internet, are linked to social media, platforms, and a culture of connectivity during pandemics. The appearance of social and cultural networks mediated by the Internet is dependent on the technology supporting them and has introduced types of relationship which were unthinkable a few months ago. There is now an exchange of opinions, values, proposals, and pieces of information which are of individual and collective interest, political interest and activities, and all helping to transform communication and relationships. These networks are based on digital platforms that are constructed on algorithms, sets of automates instructions, architectures allowing social interaction among users, e.g. chat, information searching, purchasing or sharing, very often relating to the monetization processes. Moreover, they sustain social and cultural systems in terms of certain forms of expression and innovation. Users create, change, and produce graphic, visual, and audio texts interceded by an interface. This topic will examine how sociocultural networks and platforms contribute to generating dynamic forms of culture and economic models associated with connectivity in everyday life during pandemics.
The objective of this proposal is to examine the sociocultural practices related to digital platforms that contribute to transforming interpersonal, social, and community relationships during pandemics. This Research Topic looks for interdisciplinary approaches, coming from multiple fields, as of communication, cultural studies, sociology, psychology, or human/computer interaction. Different research methodologies are welcome, as much as theoretical or empirical papers, and even review-based (e.g. meta-analytic) papers. Innovative submissions are encouraged, looking for explaining how sociocultural changes are supported by digital platforms. This may include, but is not limited to, discussions of:
• Digital life and pandemics
• New life modes supported by online technologies
• Entertainment for Home
• Learning from Home
• Working in Family
• Digital art, Digital fiction
• New digital formats
• Democracy
• Political participation during pandemics
• Co-creation and e-learning
• Entertainment computing
• Augmented and virtual reality environments
• Language analysis and conversational agents
• Multimodal interaction
Keywords: Human media interaction, social change, social connection, political participation, learning
Important Note: All contributions to this Research Topic must be within the scope of the section and journal to which they are submitted, as defined in their mission statements. Frontiers reserves the right to guide an out-of-scope manuscript to a more suitable section or journal at any stage of peer review.