About this Research Topic
The aim of this Research Topic is to better our understanding of how STEM, STEAM, and Computational Thinking approach in the form of interactive technologies and/or accompanied apps impact cognitive development as wells as reading, writing, and thinking skills in children from birth to 8 years. We are interested in understanding the role that these approaches really play on young children’s learning and development in both formal and informal settings.
We welcome contributions from researchers in psychology, education, and related fields, whose work examines closely the impact of these approaches as well as the use of smart screen devices and accompanying apps on children's cognitive development.
Areas that might be addressed include:
1) How a STEM, STEAM, CT oriented approach influence learning and impact developmental outcomes
2) What smart screen technologies and apps relative to STEM, STEAM, CT concepts influence learning and impact developmental outcomes
3) How educators use STEM, STEAM approaches and their impact on their learning and development
4) How children use smart screen technologies and apps relative to STEM, STEAM, CT approaches, and apps at home and their impact on their learning and development
5) How parents integrate use STEM, STEAM approaches, and apps for their young children to develop in the home settings
6) Design and evaluation of STEM, STEAM, CT approaches that promote young children learning and development
Keywords: STEM, STEAM, Educational Robotics, Computational Thinking, coding, education, child development, evidence-based
Important Note: All contributions to this Research Topic must be within the scope of the section and journal to which they are submitted, as defined in their mission statements. Frontiers reserves the right to guide an out-of-scope manuscript to a more suitable section or journal at any stage of peer review.