Asymmetric Mixed Reality: Exploring Interaction and Collaboration with Heterogeneous Mixed Reality Technology

  • 3,927

    Total downloads

  • 32k

    Total views and downloads

About this Research Topic

Submission closed

Background

This Special Issue aims to collect research projects around the topic of asymmetric collaboration in Mixed Reality. The goal is to further understand this particular interaction scenario and possibly derive a research agenda with the hope to be able to influence and shape the form of future Mixed Reality technology, realizing its full potential and avoiding potential pitfalls of negatively impacting social interactions.

Mixed Reality technology (in the following we will refer to the full spectrum of the Reality-Virtuality continuum as Mixed Reality, including Augmented Reality (AR) and Virtual Reality (VR) as being part
of the spectrum) is recently seeing a technological advance in terms of both research and affordable end user products (e.g. Oculus Quest 2, NReal). These extend the current landscape of personal computing devices with head worn and near-eye displays. The resulting heterogeneous display and interaction space (e.g. smartphones, tablets, laptops, large displays and near-eye displays) comes with a set of opportunities and challenges that, in part, arise from the variety and asymmetry of the underlying technology and the resulting differences in user perception and interaction possibilities. 

We define a collaboration to be asymmetric if one or multiple collaborative partners have either a different perception of reality (e.g. sharing the same perception of a virtual world but being physically
located in different environments) or virtuality (e.g. being physically co-located but share a different perception of the virtual content). This asymmetry can occur due to multiple reasons, such as either
having access to different types of technologies in a co-located setting (e.g., VR HMD and non-HMD users, AR HMD and handheld AR users, AR HMD and VR HMD users) and being physically separated (e.g. VR users in an online world share the same virtuality but have an asymmetry around their physical environment) as well as multiple other constellations. While these asymmetric scenarios already occurred in the field of HCI without the usage of HMDs (cross-device interaction), it can be argued that HMDs
exaggerate particular issues such as Isolation and Exclusion.

Isolation occurs when a technology (e.g., VR HMDs) fully occludes one reality from the user (e.g. the physical environment) and by that 'isolates' them from the environment and all the people around them. This isolation does not only have to happen in a co-located setting (e.g. a VR HMD user next to a user without a VR HMD). If multiple users collaborate in an online VR environment, removing the VR HMD is currently isolating a user completely from the virtual world and all the collaborators sharing
this virtual world.

Exclusion occurs whenever information is only accessible to the user through a particular technology (e.g., AR HMD, VR HMD or even hand-held devices) and every user in the environment that is without access to the same technology is partially excluded from this world. In co-located settings this exclusion can even partially occur if different technologies are used to access the same virtual information (e.g. a stereoscopic rendering with an AR HMD may communicate more information to the
user than seeing the same information through a monoscopic smartphone). In a remote setting, exclusion can also happen when a user is currently interacting with their physical environment (e.g. drinking out of a cup) resulting in all the collaborators in the virtual environment being excluded and not fully understanding the current actions of the virtual avatar. 

We welcome submissions of original research and reviews on (but not limited) to the following topics:

- Systems and artifacts to enable asymmetric co-located collaboration for Virtual and Augmented Reality
- User studies exploring opportunities and current challenges of consumers using Augmented and/or Virtual Reality HMDs in co-located collaborative scenarios
- Frameworks and models describing the potential opportunities and challenges of asymmetric collaboration in mixed reality
- Visualization techniques and systems to enable mutual understanding of the physical environment during remote collaborations
- Interaction techniques to improve collaboration and user experience and overcome isolation and/or exclusion in asymmetric mixed reality scenarios
- Tools and systems to improve a mutual understanding the physical and virtual environment during mixed reality collaboration
- Cross-Reality Interaction techniques

Keywords: Asymmetric Interaction, Cross-Reality Interaction, Mixed Reality, Augmented Reality, Virtual Reality

Important note: All contributions to this Research Topic must be within the scope of the section and journal to which they are submitted, as defined in their mission statements. Frontiers reserves the right to guide an out-of-scope manuscript to a more suitable section or journal at any stage of peer review.

Frequently asked questions

  • Frontiers' Research Topics are collaborative hubs built around an emerging theme.Defined, managed, and led by renowned researchers, they bring communities together around a shared area of interest to stimulate collaboration and innovation.

    Unlike section journals, which serve established specialty communities, Research Topics are pioneer hubs, responding to the evolving scientific landscape and catering to new communities.

  • The goal of Frontiers' publishing program is to empower research communities to actively steer the course of scientific publishing. Our program was implemented as a three-part unit with fixed field journals, flexible specialty sections, and dynamically emerging Research Topics, connecting communities of different sizes and maturity.

    Research Topics originate from the scientific community. Many of our Research Topics are suggested by existing editorial board members who have identified critical challenges or areas of interest in their field.

  • As an editor, Research Topics will help you build your journal, as well as your community, around emerging, cutting-edge research. As research trailblazers, Research Topics attract high-quality submissions from leading experts all over the world.

    A thriving Research Topic can potentially evolve into a new specialty section if there is sustained interest and a growing community around it.

  • Each Research Topic must be approved by the specialty chief editor, and it falls under the editorial oversight of our editorial boards, supported by our in-house research integrity team. The same standards and rigorous peer review processes apply to articles published as part of a Research Topic as for any other article we publish.

    In 2023, 80% of the Research Topics we published were edited or co-edited by our editorial board members, who are already familiar with their journal's scope, ethos, and publishing model. All other topics are guest edited by leaders in their field, each vetted and formally approved by the specialty chief editor.

  • Publishing your article within a Research Topic with other related articles increases its discoverability and visibility, which can lead to more views, downloads, and citations. Research Topics grow dynamically as more published articles are added, causing frequent revisiting, and further visibility.

    As Research Topics are multidisciplinary, they are cross-listed in several fields and section journals – increasing your reach even more and giving you the chance to expand your network and collaborate with researchers in different fields, all focusing on expanding knowledge around the same important topic.

    Our larger Research Topics are also converted into ebooks and receive social media promotion from our digital marketing team.

  • Frontiers offers multiple article types, but it will depend on the field and section journals in which the Research Topic will be featured. The available article types for a Research Topic will appear in the drop-down menu during the submission process.

    Check available article types here 

  • Yes, we would love to hear your ideas for a topic. Most of our Research Topics are community-led and suggested by researchers in the field. Our in-house editorial team will contact you to talk about your idea and whether you’d like to edit the topic. If you’re an early-stage researcher, we will offer you the opportunity to coordinate your topic, with the support of a senior researcher as the topic editor. 

    Suggest your topic here 

  • A team of guest editors (called topic editors) lead their Research Topic. This editorial team oversees the entire process, from the initial topic proposal to calls for participation, the peer review, and final publications.

    The team may also include topic coordinators, who help the topic editors send calls for participation, liaise with topic editors on abstracts, and support contributing authors. In some cases, they can also be assigned as reviewers.

  • As a topic editor (TE), you will take the lead on all editorial decisions for the Research Topic, starting with defining its scope. This allows you to curate research around a topic that interests you, bring together different perspectives from leading researchers across different fields and shape the future of your field. 

    You will choose your team of co-editors, curate a list of potential authors, send calls for participation and oversee the peer review process, accepting or recommending rejection for each manuscript submitted.

  • As a topic editor, you're supported at every stage by our in-house team. You will be assigned a single point of contact to help you on both editorial and technical matters. Your topic is managed through our user-friendly online platform, and the peer review process is supported by our industry-first AI review assistant (AIRA).

  • If you’re an early-stage researcher, we will offer you the opportunity to coordinate your topic, with the support of a senior researcher as the topic editor. This provides you with valuable editorial experience, improving your ability to critically evaluate research articles and enhancing your understanding of the quality standards and requirements for scientific publishing, as well as the opportunity to discover new research in your field, and expand your professional network.

  • Yes, certificates can be issued on request. We are happy to provide a certificate for your contribution to editing a successful Research Topic.

  • Research Topics thrive on collaboration and their multi-disciplinary approach around emerging, cutting-edge themes, attract leading researchers from all over the world.

  • As a topic editor, you can set the timeline for your Research Topic, and we will work with you at your pace. Typically, Research Topics are online and open for submissions within a few weeks and remain open for participation for 6 – 12 months. Individual articles within a Research Topic are published as soon as they are ready.

    Find out more about our Research Topics

  • Our fee support program ensures that all articles that pass peer review, including those published in Research Topics, can benefit from open access – regardless of the author's field or funding situation.

    Authors and institutions with insufficient funding can apply for a discount on their publishing fees. A fee support application form is available on our website.

  • In line with our mission to promote healthy lives on a healthy planet, we do not provide printed materials. All our articles and ebooks are available under a CC-BY license, so you can share and print copies.