About this Research Topic
The goal of this Research Topic is to bring together the latest research and developments in signal processing and computer graphics for volumetric video processing. We aim to address the challenges and opportunities in areas such as point cloud compression, analysis, and processing, as well as textured 3D mesh quality assessment and characterization of volumetric video. Furthermore, explorations for the human-computer interaction, user behavior, data visualization, augmented reality, and human visual perception aspects can be considered, within the context of volumetric video.
We invite researchers and practitioners to contribute original research articles, reviews, and case studies that cover a wide range of topics related to volumetric video processing. The specific themes of interest include, but are not limited to:
• Point cloud acquisition, creation, and processing for volumetric video
• Textured 3D mesh processing and compression techniques
• Sensor fusion and multi-modal data processing in volumetric video generation
• Cleaning, formatting, and temporal consistency improvements for volumetric videos
• Relighting techniques for enhancing volumetric video quality
• Virtual reality, mixed reality, and their integration with volumetric video
• Advanced display technologies for volumetric video
• User experience, ergonomics, and presence in volumetric video using head-mounted displays (HMDs)
• Designing immersive data storytelling experiences through the integration of volumetric videos and interactive visualizations
• Exploring the potential of volumetric video-based data visualization for collaborative data analysis and exploration
• Learning-based volumetric video processing and understanding, e.g., 3D action recognition, 4D semantic segementation, etc.
• Volumetric video applications in various domains, including cultural heritage, telepresence, medical applications, entertainment, and education
Keywords: Volumetric video, point clouds, textured 3d meshes, compression, visualization, quality of experience, user experience, human-computer interaction, augmented reality, virtual reality, deep learning
Important Note: All contributions to this Research Topic must be within the scope of the section and journal to which they are submitted, as defined in their mission statements. Frontiers reserves the right to guide an out-of-scope manuscript to a more suitable section or journal at any stage of peer review.