Whilst the advances in technologies in the last decade has increased productivity and accessibility, the excessive use of technologies, such as the Internet, has resulted in impairments in psychosocial functioning for some individuals. The DSM-5 has previously proposed a diagnostic criterion for Internet Gaming Disorder, whereas the ICD-11 has most recently included gaming disorders in their classification system. In fact, the ICD-11 has included a criteria for both online and offline gaming disorders. In the last decade, there have also been proposed several questionnaires and tools to assess these disorders.
The operationalization of the criteria for gaming disorders, along with the increased penetration of the Internet and increased ownership of devices, has led to increased research on these disorders.
Given this, the goal of this Research Topic is to better understand the epidemiology of internet addiction and gaming disorders; the psychological mechanisms underlying Internet-related disorders; the comorbidity of these disorders with other psychiatric disorders (i.e. such as depressive disorders, social anxiety disorder, attention deficit hyperactivity disorder); and the evidence with regards to both pharmacological and psychological therapeutic interventions, amongst children and adolescents.
We welcome Brief Research Report, Case Report, Clinical Trial, Editorial, General Commentary, Mini Review, Opinion, Original Research, Reviews on the following topics:
• Epidemiology of Internet Addiction/ Internet Gaming Disorder;
• Psychological theories and mechanisms underlying these disorders;
• Exploration of the association between Internet-related disorders and other psychiatric disorders;
• Pharmacological interventions for Internet Disorders;
• Psychological Interventions for Internet Disorders;
• Novel therapeutic interventions.
Whilst the advances in technologies in the last decade has increased productivity and accessibility, the excessive use of technologies, such as the Internet, has resulted in impairments in psychosocial functioning for some individuals. The DSM-5 has previously proposed a diagnostic criterion for Internet Gaming Disorder, whereas the ICD-11 has most recently included gaming disorders in their classification system. In fact, the ICD-11 has included a criteria for both online and offline gaming disorders. In the last decade, there have also been proposed several questionnaires and tools to assess these disorders.
The operationalization of the criteria for gaming disorders, along with the increased penetration of the Internet and increased ownership of devices, has led to increased research on these disorders.
Given this, the goal of this Research Topic is to better understand the epidemiology of internet addiction and gaming disorders; the psychological mechanisms underlying Internet-related disorders; the comorbidity of these disorders with other psychiatric disorders (i.e. such as depressive disorders, social anxiety disorder, attention deficit hyperactivity disorder); and the evidence with regards to both pharmacological and psychological therapeutic interventions, amongst children and adolescents.
We welcome Brief Research Report, Case Report, Clinical Trial, Editorial, General Commentary, Mini Review, Opinion, Original Research, Reviews on the following topics:
• Epidemiology of Internet Addiction/ Internet Gaming Disorder;
• Psychological theories and mechanisms underlying these disorders;
• Exploration of the association between Internet-related disorders and other psychiatric disorders;
• Pharmacological interventions for Internet Disorders;
• Psychological Interventions for Internet Disorders;
• Novel therapeutic interventions.