Our perception of the world depends on both sensory inputs and prior knowledge. This applies in general to sensing and has particular implications for affective understanding. Humans adapt their social and affective perception as a function of the current stimulation, of the context, of the history of the interaction, and as of the status of the partner. This influences their behavior, which in turn modifies the social and affective perception of both partners and the evolution of the interaction.
The dynamics of both perception and behavior-changing overtime for all the agents pose a difficult problem, for both those who want to investigate it and for those who aim at modeling it in computational solutions. The temporal perceptual inference demands high coordination between the context of the interaction, what is expressed, and what activities were planned by both partners.
Most of the current research on modeling affective behavior disregards the issue of considering such dynamic shared perception. Current approaches often ground their contribution in pre-trained learning models, which are purely data-driven, or in reproducing existing human behavior into computational models. Such methods allow for easily reproducible solutions, but also often limit the generalizability of the results and impact to specific and relatively simple situations.
Understanding shared perception as part of affective processing will allow us to tackle this problem and to provide the next step towards a real-world affective computing system. The goal of this research topic is to present and discuss new findings, theories, systems, and trends in affective shared perception and computational models.
We are interested in collecting interesting and exciting research from researchers on the areas of social cognition, affective computing, and human-robot interaction, including also, but not restricted to specialists in computer and cognitive science, psychologists, neuroscientists, and specialists in bio-inspired solutions. We envision that it will allow us to tackle the existing problems in this area and it will provide the next step towards a real-world affective computing system.
Our perception of the world depends on both sensory inputs and prior knowledge. This applies in general to sensing and has particular implications for affective understanding. Humans adapt their social and affective perception as a function of the current stimulation, of the context, of the history of the interaction, and as of the status of the partner. This influences their behavior, which in turn modifies the social and affective perception of both partners and the evolution of the interaction.
The dynamics of both perception and behavior-changing overtime for all the agents pose a difficult problem, for both those who want to investigate it and for those who aim at modeling it in computational solutions. The temporal perceptual inference demands high coordination between the context of the interaction, what is expressed, and what activities were planned by both partners.
Most of the current research on modeling affective behavior disregards the issue of considering such dynamic shared perception. Current approaches often ground their contribution in pre-trained learning models, which are purely data-driven, or in reproducing existing human behavior into computational models. Such methods allow for easily reproducible solutions, but also often limit the generalizability of the results and impact to specific and relatively simple situations.
Understanding shared perception as part of affective processing will allow us to tackle this problem and to provide the next step towards a real-world affective computing system. The goal of this research topic is to present and discuss new findings, theories, systems, and trends in affective shared perception and computational models.
We are interested in collecting interesting and exciting research from researchers on the areas of social cognition, affective computing, and human-robot interaction, including also, but not restricted to specialists in computer and cognitive science, psychologists, neuroscientists, and specialists in bio-inspired solutions. We envision that it will allow us to tackle the existing problems in this area and it will provide the next step towards a real-world affective computing system.