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SYSTEMATIC REVIEW article
Front. Virtual Real.
Sec. Virtual Reality and Human Behaviour
Volume 6 - 2025 | doi: 10.3389/frvir.2025.1522380
This article is part of the Research TopicBreaking Language Barriers with XR: Enhancing Foreign Language EducationView all articles
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The integration of augmented reality (AR) and virtual reality (VR) into language learning, particularly vocabulary learning, has been spotlit by a growing body of research in recent years. However, there is a notable lack of comprehensive reviews analyzing the latest research on AR-assisted vocabulary learning (ARVL) and VR-assisted vocabulary learning (VRVL), especially the ones systematically comparing the vocabulary learning (VL) processes as well as outcomes, including the effectiveness of vocabulary gain and retention within the AR/VR learning environments. To fill this research gap, a total of 37 empirical studies from the last five years (2020-2024) were meticulously selected from the domains of ARVL and VRVL, then analyzed and compared across five dimensions: main characteristics, VL process, VL effectiveness, their main benefits, and limitations. Key findings reveal that while VRVL studies employed headmounted displays (HMD) more frequently, ARVL studies greatly outnumbered their VRVL counterparts, with a predominant academic interest in non-wearable AR. Higher education was the main focus of the research, with elementary education coming in second. Although most VRVL studies took a more thorough approach, ARVL research mostly concentrated on basic vocabulary knowledge. By incorporating auditory effects, a sizable portion of VRVL studies improved the multimedia VL experience. Although the intentional learning approach was preferred over the incidental approach in both fields, incidental learning was slightly more common in VRVL studies.Most studies on ARVL and VRVL indicate that learners in AR/VR-supported environments achieved significantly greater vocabulary gains than those using traditional methods. However, VRVL's impact on both vocabulary gain and retention may have been more rigorously examined and potentially more effective than ARVL. It is suggested that wearable devices in ARVL studies, VRVL in elementary and preschool settings, and ARVL for junior high learners, vocabulary retention in ARVL and VRVL contexts demand further investigation. It is advisable to conduct comparative empirical studies and meta-analyses regarding the effectiveness of VL in these two learning modes. Future research could benefit from integrating ARVL and VRVL to create a synergistic approach that further supports vocabulary learning.
Keywords: augmented reality, virtual reality, vocabulary learning, Learning effectiveness, Vocabulary gain, Vocabulary retention
Received: 04 Nov 2024; Accepted: 10 Apr 2025.
Copyright: © 2025 Zhang, Hashim and Yunus. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
* Correspondence: Harwati Hashim, National University of Malaysia, Bangi, Malaysia
Disclaimer: All claims expressed in this article are solely those of the authors and do not necessarily represent those of their affiliated organizations, or those of the publisher, the editors and the reviewers. Any product that may be evaluated in this article or claim that may be made by its manufacturer is not guaranteed or endorsed by the publisher.
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