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SYSTEMATIC REVIEW article

Front. Virtual Real.
Sec. Virtual Reality in Medicine
Volume 5 - 2024 | doi: 10.3389/frvir.2024.1429038

Flourish the Mood: A Systematic Review on the Impacts of Metaverse on Psychological and Mental Health

Provisionally accepted
  • 1 Faculty of Computers and Artificial Intelligence, Cairo University, Giza, Beni Suef, Egypt
  • 2 Scientific Research School of Egypt (SRSEG), Cairo, Egypt

The final, formatted version of the article will be published soon.

    Background: The possible effects of Metaverse environments on psychological and mental health have attracted many researchers' attention within the past few years. Metaverse is a collection of cyberspaces connected into a single virtual world that can mimic myriads of objects such as real places, societies, and wildlife. People can access them via platforms including gaming consoles, PCs, mobile devices, and the internet. It is widely acknowledged that our understanding of its implications is still in its beginnings. Behavior change because of Metaverse utilization can be positive or negative, and studies in adjacent fields may give insight into how to overcome negative impacts and highlight their benefits. Objective: The purpose of this study is to introduce a thorough systematic review of how this virtual world affects users' psychological and mental well-being. Methods: Renowned scientific databases have been employed, Scopus and Web of Science, to search for published papers interested in studying this topic from 2020 to April 2024. To identify the relevant papers, a search statement can be formulated from the keywords related to Metaverse, psychology, and mental health. Studies were screened for eligibility based on predefined inclusion and exclusion criteria to include only studies that were published in journals and conferences, and to exclude all types of reviews and meta-analysis studies. The PRISMA guidelines are applied for reporting and VOSviewer software is used for bibliometric analysis. Results: Based on screening the studies, 12 out of 42 papers met the eligibility criteria. Several studies suggest that the Metaverse creates an enjoyable mood and positive emotions. Conclusion: While the Metaverse has drawbacks, different Metaverse environments have contributed to boosting the psychological and mental health of the end users. Many articles introduce recommendations to stakeholders in various fields such as learning and education, entertainment, sport, tourism, and healthcare to gain the most benefits from the Metaverse and avoid its detrimental effects.

    Keywords: Metaverse, virtual reality, Well-being, Psychology, psychological health, Mental Health

    Received: 07 May 2024; Accepted: 08 Aug 2024.

    Copyright: © 2024 Hassanien and Aboul-Yazeed. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.

    * Correspondence: Rasha S. Aboul-Yazeed, Scientific Research School of Egypt (SRSEG), Cairo, Egypt

    Disclaimer: All claims expressed in this article are solely those of the authors and do not necessarily represent those of their affiliated organizations, or those of the publisher, the editors and the reviewers. Any product that may be evaluated in this article or claim that may be made by its manufacturer is not guaranteed or endorsed by the publisher.