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SYSTEMATIC REVIEW article

Front. Public Health
Sec. Public Health Education and Promotion
Volume 13 - 2025 | doi: 10.3389/fpubh.2025.1510801
This article is part of the Research Topic Monitoring and Promoting Physical Exercise and Physical Performance in Esports Players View all 9 articles

The Multiple Uses of Artificial Intelligence in Exercise Programs: a Narrative Review

Provisionally accepted
  • 1 Department of Psychological, Pedagogical and Educational Sciences, University of Palermo, Palermo, Italy
  • 2 Section of Neurology, Department of Neurosciences, Biomedicine and Movement Sciences, University of Verona, Verona, Veneto, Italy
  • 3 Faculty of Sport and Physical Education, University of Novi Sad, Novi Sad, Vojvodina, Serbia

The final, formatted version of the article will be published soon.

    Background: Artificial intelligence is based on algorithms that enable machines to perform tasks and activities that generally require human intelligence, and its use offers innovative solutions in various fields. Machine learning, a subset of artificial intelligence, concentrates on empowering computers to learn and enhance from data autonomously; this narrative review seeks to elucidate the utilization of artificial intelligence in fostering physical activity, training, exercise, and health outcomes, addressing a significant gap in the comprehension of practical applications. Methods: Only Randomized Controlled Trials (RCTs) published in English were included. Inclusion criteria: all RCTs that use artificial intelligence to program, supervise, manage, or assist physical activity, training, exercise, or health programs. Only studies published from January 1, 2014, were considered. Exclusion criteria: all the studies that used robot-assisted, robot-supported, or robotic training were excluded. Results: A total of 1772 studies were identified. After the first stage, where the duplicates were removed, 1004 articles were screened by title and abstract. A total of 24 studies were identified, and finally, after a full-text review, 15 studies were identified as meeting all eligibility criteria for inclusion. The findings suggest that artificial intelligence holds promise in promoting physical activity across diverse populations, including children, adolescents, adults, the elderly, and individuals with disabilities. Conclusion: Our research found that artificial intelligence, machine learning and deep learning techniques were used: a) as part of applications to generate automatic messages and be able to communicate with users; b) as a predictive approach and for gesture and posture recognition; c) as a control system; d) as data collector; and e) as a guided trainer.

    Keywords: Health, wellbeing, Wellness, machine-learning, Deep-learning, "Artificial Intelligence and movement", Sport, physical activity

    Received: 13 Oct 2024; Accepted: 13 Jan 2025.

    Copyright: © 2025 Canzone, Belmonte, Patti, Vicari, Rapisarda, Giustino, Drid and Bianco. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.

    * Correspondence: Antonino Patti, Department of Psychological, Pedagogical and Educational Sciences, University of Palermo, Palermo, Italy

    Disclaimer: All claims expressed in this article are solely those of the authors and do not necessarily represent those of their affiliated organizations, or those of the publisher, the editors and the reviewers. Any product that may be evaluated in this article or claim that may be made by its manufacturer is not guaranteed or endorsed by the publisher.