AUTHOR=Kalaydjian Juliette , Laroche Julien , Noy Lior , Bachrach Asaf TITLE=A distributed model of collective creativity in free play JOURNAL=Frontiers in Education VOLUME=7 YEAR=2022 URL=https://www.frontiersin.org/journals/education/articles/10.3389/feduc.2022.902251 DOI=10.3389/feduc.2022.902251 ISSN=2504-284X ABSTRACT=
A group of children engaged in collective free play can spontaneously create new rules, learn to follow them, or find opportunities to break established ones. This rule-playing can be considered as a specific manifestation of the more general phenomenon of collective creativity. In behavioral sciences, collective creativity is often discussed as a collection of individuals each being creative. An alternative perspective views collective creativity as a distributed phenomenon: collective creativity is not a property of individual agents but rather, it emerges from the interactions within a group. Approaching free play as a case of distributed collective creativity, we understand rule-playing in terms of two complementary modes – group exploration and group exploitation-, and the transition between them. Free play is not easily amenable to fine-grained observational analysis. To overcome this, we developed the Grid Game, a new experimental setup which supports detailed empirical investigation while preserving the essence of free play. The Grid Game is a group improvisation game that uses the turn taking logic and spatial organization of typical board games, without any other predefined rules. Small groups of kids (4–5 participants) took turns in freely moving or manipulating a provided set of objects on a large 4 × 4 grid on the floor for 10 min, while being video-recorded. Despite the absence of predefined goals, simple proto-games with