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ORIGINAL RESEARCH article

Front. Digit. Health
Sec. Connected Health
Volume 6 - 2024 | doi: 10.3389/fdgth.2024.1471426
This article is part of the Research Topic Digital Health Innovations for Patient-Centered Care View all 3 articles

Innovative Mobile App Solution for Facial Nerve Rehabilitation: A Usability Analysis

Provisionally accepted
  • 1 Department of Neurosurgery, Tübingen University Hospital, Tübingen, Germany
  • 2 Institute of Networks and Security, Johannes Kepler University Linz, Linz, Austria

The final, formatted version of the article will be published soon.

    Background: Facial palsy after vestibular schwannoma surgery is temporary in many cases but can significantly affect patients' quality of life. Physical training -initially guided and subsequently performed by the patient -is of paramount importance for recovery of facial nerve function. The introduction of medical application software (apps) might improve therapy by maintaining motivation for daily home-based training and surveilling patients' rehabilitation progress.We developed a mobile app, "FACEsemper", for home-based facial nerve rehabilitation. This app guides patients through a daily training program comprising six variable exercises, each performed in three repetitions. The app allows the user to customize the exercise intensity for different facial areas and includes a reminder function for daily training. Additional features include photo documentation, a calendar function, training report generation, and the possibility of direct communication with the attending physician. The app's usability was prospectively investigated with 27 subjects, including 8 physicians, 9 patients with facial palsy and 10 healthy subjects, over a two-week period. Usability was assessed using various self-rating questionnaires (i.e., mHealth App Usability Questionnaire, MAUQ; System Usability Scale, SUS; Visual Aesthetics of Apps Inventory, VisAAI) and scores were compared across the groups.The participants reported an average smartphone use of 12.19 years and completed a mean number of 290 ± 163 facial exercises during the study period. Patients used the app significantly more frequently than the other two groups (p=0.017). The average total scores of the questionnaires were: MAUQ 5.67/7, SUS 89.6/100, VisAAI 5.88/7 and specific rating 6.13/7. In particular, the simplicity of use and craftsmanship of the app were rated very highly. Usability scores did not significantly differ between groups. A primary limitation identified was malfunction of the daily reminder feature in some Android versions.This usability study demonstrated a positive user experience and excellent usability of the FACEsemper app. However, some limitations and areas for improvement were identified. As a next step, the app should be evaluated in a large patient cohort with facial palsy to determine its potential medical benefits for facial rehabilitation compared to traditional training methods.

    Keywords: vestibular schwannoma, Facial palsy, Rehabilitation, APP, smartphone, usability

    Received: 27 Jul 2024; Accepted: 07 Oct 2024.

    Copyright: © 2024 Machetanz, Lins, Roder, Naros, Tatagiba and Hurth. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.

    * Correspondence:
    Kathrin Machetanz, Department of Neurosurgery, Tübingen University Hospital, Tübingen, Germany
    Mario Lins, Institute of Networks and Security, Johannes Kepler University Linz, Linz, Austria
    Constantin Roder, Department of Neurosurgery, Tübingen University Hospital, Tübingen, Germany
    Helene Hurth, Department of Neurosurgery, Tübingen University Hospital, Tübingen, Germany

    Disclaimer: All claims expressed in this article are solely those of the authors and do not necessarily represent those of their affiliated organizations, or those of the publisher, the editors and the reviewers. Any product that may be evaluated in this article or claim that may be made by its manufacturer is not guaranteed or endorsed by the publisher.