AUTHOR=Fernandez Luke TITLE=Teaching Students How to Frame Human-Computer Interactions Using Instrumentalism, Technological Determinism, and a Quadrant Learning Activity JOURNAL=Frontiers in Computer Science VOLUME=3 YEAR=2021 URL=https://www.frontiersin.org/journals/computer-science/articles/10.3389/fcomp.2021.771731 DOI=10.3389/fcomp.2021.771731 ISSN=2624-9898 ABSTRACT=
This paper describes an innovative learning activity for educating students about human-computer interaction. The goal of this learning activity is to familiarize students with the way instrumentalists on the one hand, and technological determinists on the other, conceive of human-technology interaction, and to assess which theory students favor. This paper describes and evaluates the efficacy of this learning activity and presents preliminary data on student responses. It also establishes a framework for understanding how students initially perceive human-technology interaction and how that understanding can be used to personalize and improve their learning. Instrumentalists believe that technology can be understood simply as a tool or neutral instrument that humans use to achieve their own ends. In contrast, technological determinists believe that technology is not fully under human control, that it has some degree of autonomy, and that it has its own ends. Exposing students to these two theories of human-technological interaction provides five benefits: First, the competing theories deepen students’ ability to describe how technology and humans interact. Second, they provide an ethical framework that students can use to describe how technology and humans