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ORIGINAL RESEARCH article

Front. Commun.

Sec. Multimodality of Communication

Volume 10 - 2025 | doi: 10.3389/fcomm.2025.1469168

This article is part of the Research Topic Multimodality in Face-to-Face Teaching and Learning: Contemporary Re-Evaluations in Theory, Method, and Pedagogy View all 4 articles

Child-player and Mother-spectator: Mother-Child Interactions and Maternal Scaffolding During Computer Games

Provisionally accepted
Michal Alon Tirosh Michal Alon Tirosh *David Ben Chitrit David Ben Chitrit
  • Max Stern Academic College of Emek Yezreel, Emek Yezreel, Israel

The final, formatted version of the article will be published soon.

    Parent-child interactions during joint play usually involve parental scaffolding, with the more skilled parent playing a more competent role by supporting the child's learning and goal achievements. Parental scaffolding can promote children's learning skills and contribute to their development in many areas. However, in the unique context of computer games, children are frequently more skilled or feel more skilled than their parents. This situation raises the question of whether a parent-child joint computer game interaction can still be viewed in terms of parental scaffolding of any type; and if not, to understand the nature of the parent-child interaction in the context of this medium. Observations of 20 dyads of mothers and elementary school-aged children playing computer games yielded a three-phase model describing the interaction: (1) initial interaction, wherein they assume the roles of the child-player and mother-spectator; (2) struggles between mother and child; and (3) ultimate resolution through various forms of cooperation and participation. The findings indicate that the nature of the medium and mothers' feelings of having lower skill and competence than their children often prevented them from scaffolding the specific task (the computer game played). This study demonstrates the conditions required for maternal scaffolding and expands our understanding of this developmental process in the context of computer games.

    Keywords: Maternal scaffolding, Computer Games, Mother-child interactions, School-age children, grounded theory

    Received: 23 Jul 2024; Accepted: 14 Mar 2025.

    Copyright: © 2025 Alon Tirosh and Chitrit. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.

    * Correspondence: Michal Alon Tirosh, Max Stern Academic College of Emek Yezreel, Emek Yezreel, Israel

    Disclaimer: All claims expressed in this article are solely those of the authors and do not necessarily represent those of their affiliated organizations, or those of the publisher, the editors and the reviewers. Any product that may be evaluated in this article or claim that may be made by its manufacturer is not guaranteed or endorsed by the publisher.

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