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REVIEW article

Front. Rehabil. Sci., 30 May 2024
Sec. Rehabilitation in Children and Youth

Opportunities for play in paediatric healthcare environments: a scoping review

\r\nClarissa Yu
Clarissa Yu1*Sophie WeaverSophie Weaver1Meaghan WalkerMeaghan Walker1Julia HessJulia Hess1Amanda MacAmanda Mac1Timothy Ross,,\r\nTimothy Ross1,2,3
  • 1Bloorview Research Institute, Holland Bloorview Kids Rehabilitation Hospital, Toronto, ON, Canada
  • 2Department of Geography & Planning, University of Toronto, Toronto, ON, Canada
  • 3Rehabilitation Sciences Institute, University of Toronto, Toronto, ON, Canada

Play spaces are important components of paediatric healthcare environments. They provide children with critical opportunities to experience the social, emotional, and developmental benefits of play while in healthcare settings for appointments or hospitalizations. These spaces can help to mitigate stress, provide a sense of normalcy in unfamiliar environments, and facilitate social engagement for children and their families. Given the benefits of play spaces in paediatric healthcare settings, it is important to understand how these spaces can be designed to enhance children's inclusion and quality of care. The aim of this scoping review was to explore the current understanding of paediatric play space design. Using search terms related to children, health care, and play space, six interdisciplinary databases were searched over a 30-year period. The search found 2,533 records from which eighteen were included for review. Findings suggest that although it is well-documented that play spaces offer valuable social and emotional benefits, little is known about the specific design features that can and should be incorporated to enhance play opportunities and ensure that they benefit all children and families. Further, the literature mostly considers play spaces in the context of designated play or recreational rooms. Scholars are encouraged to consider how play opportunities can be incorporated into the designs of paediatric healthcare environments beyond the boundaries of these rooms. Future studies should also consider the diversity of play space users, including children of varying ages and abilities, to create more accessible and inclusive paediatric play spaces for children and their families. Advancing knowledge on play space design can help to optimize the quality of these important spaces and to ensure their designs meaningfully enhance children's play experiences and quality of care.

1 Introduction

Play, characterized as a self-directed activity in which children participate for fun, is an essential component of childhood (1, 2). It provides unique opportunities for children to explore their environments, interact and build relationships with peers, and take on new challenges (2, 3). Play experiences contribute to children's social, cognitive, and physical health, and help them to foster resilience and undergo healthy brain development (3, 4). Given its clear significance to children's wellbeing and development, it is important that all children are afforded ample opportunity to engage in play. The United Nations (1989) acknowledges the importance of children's play through its Convention on the Rights of the Child, which acknowledges play as a childhood right (5).

Unfortunately, not all children have equal opportunities to play; children living with disability and/or chronic illnesses often have fewer opportunities due to inaccessible designs, concerns associated with their disability or illness, and time spent undergoing frequent healthcare visits (2). As such, efforts have been made to integrate play opportunities into healthcare environments and the effects have thus far been positive. For example, healthcare providers use therapeutic play (i.e., organized activities designed to support children's psychosocial health) to enhance the delivery of care (6, 7). It has been shown that integrating therapeutic play into pre-procedural information sessions can mitigate children's anxiety before surgery and other invasive procedures (810). This is beneficial given that higher preoperative anxiety has been associated with more surgical and post-operative complications, longer inpatient stays, and sleep disturbances (11, 12). Further, children themselves have reported that play serves as a welcomed distraction from illness and helps them to cope while in hospital (13, 14). Play is also valued because it can provide children with a sense of agency in unfamiliar healthcare environments and can help to facilitate social engagement (15, 16). Play represents an increasingly important aspect of paediatric healthcare provision. Creating opportunities for play warrants critical attention among paediatric healthcare scholars and practitioners, as well as professionals involved in the design, building, and operation of paediatric healthcare spaces (e.g., planners, designers, architects, operations staff).

To integrate play into paediatric (and adult) healthcare settings such that it enhances quality of care, it is necessary to understand what factors affect children's ability to play and their experiences of play in healthcare settings. One important but frequently overlooked factor is the design of paediatric play spaces. It is well documented that the design of healthcare built environments (i.e., the physical architecture, interior design elements, and ambiance of a space) affects the ways in which care is experienced (15, 1720). Incorporating inviting colours, biophilic elements, natural lighting, and private spaces can help to cultivate a therapeutic environment that can comfort children and their families, and support recoveries and well-being (19). Similarly, the design of paediatric play spaces can influence children's ability and desire to engage in play (15, 21). For example, the absence of a playroom in paediatric healthcare settings can serve as a barrier to play and interaction for children, whereas including playrooms with flexible seating options and play opportunities at accessible tables can help to ensure that children using mobility devices can easily engage in play activities (21). Despite the importance and benefits of offering physical play spaces in children's healthcare settings, little is known about how we can optimize the design and operation of these play spaces to advance inclusive play opportunities for children. To help address this knowledge gap, we conducted a review that engages the question, “what does the literature tell us about the design of play spaces in paediatric healthcare environments?” To engage this broad question, we opted to use a scoping review approach, as it is practical for identifying studies, mapping out the available evidence, and providing an overview of the topics that the identified studies have considered (22). The aim of this review is to provide a knowledge foundation for playspace design in paediatric healthcare environments that can be used to inform and guide future research on this topic.

2 Methods

Our review methodology followed Arksey and O'Malley's (23) scoping review approach. They recommend carrying out five stages to conduct a rigorous scoping review: (1) Identifying the research question; (2) Identifying relevant studies; (3) Study selection; (4) Charting the data; and (5) Collating, summarizing and reporting the results. The following subsections explain how we carried out each stage.

2.1 Identifying the research question

Our team's initial research question was specific in scope and presented challenges for capturing a breadth of coverage. Through team discussion and consultation with a health sciences librarian and the scoping/systematic review methodology literature (i.e., Munn et al, 2018; Levac et al., 2010; Arksey & O'Malley, 2005), the question was broadened so that the review would generate greater breadth of coverage (2224). The broadened question (“what does the literature tell us about the design of play spaces in paediatric healthcare environments?”) aligned with our aim to produce a review that offers foundational knowledge for play space design in paediatric healthcare environments that can support future research.

2.2 Identifying relevant studies

To identify relevant studies, we developed a comprehensive search strategy. Six literature databases covering both health science and interdisciplinary topics were identified for searching. They were (1) Medline via OVID, (2) PsycInfo via OVID, (3) CINAHL, (4) Web of Science, (5) Scopus, and (6) Sociological Abstracts. The databases were selected because of their potential relevance to the intersecting topics associated with this review: paediatric healthcare, play, and architectural/spatial design. A 30-year period (i.e., 1991–2021) was applied to all database searches. This search period was selected because it aligns with the implementation of the 1991 Americans with Disabilities Act—a landmark piece of accessibility legislation that has had international influence on incorporating disability and accessibility considerations into the planning and design of built environments. Each database was searched using a comprehensive search strategy and article records underwent a rigorous screening process to identify the articles included in this review.

Working in consultation with a health sciences librarian, we developed a search string that was applied to each of the selected databases. The search string comprised terms associated with three topics relevant to this review: (1) children, (2) healthcare, and (3) play space. The terms were combined using a Boolean “AND” operator. To increase the breadth of the search, relevant terms and concepts related to each topic were included and connected via a Boolean “OR” operator. A wildcard function (?) was used to capture terms with different spellings (e.g., pediatric and paediatric) and a truncation function (*) was applied to capture different endings of root words (e.g., “teen*” was used to capture “teen”, “teens”, “teenager”, “teenagers”, etc.). The baseline search string was then modified to suit syntax requirements of each database to search the titles, abstracts, and keywords of records. The final search string is presented below:

(1) “p?ediatric” OR “youth” OR “kid*” OR “child*” OR “teen*” OR “adolescen*” OR “young person” OR “young people” OR “juvenile”

(2) AND “health care” OR “healthcare” OR “medicine” OR “rehab*” OR “hospital*” OR “clinic*” OR “medical” OR “treatment” OR “patient care” OR “infirmar*” OR “sanatorium*” OR “primary care” OR “urgent care” OR “emergency room” OR “doctor* office*”

(3) AND “play space*” OR “playspace*” OR “play room*” OR “playroom*” OR “play place*” OR “play area*” OR “play park*” OR “playground*” OR “jungle gym*” OR “therapeutic play” OR “healing space*” OR “play equipment” OR “recreation* ground*” OR “play garden*” OR “hospital garden*” OR “therap* garden*” OR “healing garden*” OR “sensory garden*” OR “game* room*” OR “rec room*” OR “recreation room*” OR “social space*” OR “leisure space*” OR “play environment*”

2.3 Study selection

Database searches were conducted in June 2021 and yielded 2,533 records. Records were uploaded into a database on Covidence.org, which offers a user-friendly interface for literature review screening processes. The Covidence software removed 947 duplicate records, leaving a total of 1,586 records for screening. Three reviewers (SW, AM, JH) screened the titles and abstracts of these records by applying the following inclusion criteria:

(A) Published between 1991 and 2021;

(B) Full-text available in English;

(C) Peer-reviewed, empirical research;

(D) Focused on children aged 0–18, their families, and/or clinicians;

(E) Described experiences in paediatric healthcare play spaces.

Articles were excluded if they met these exclusion criteria:

(A) Dissertation or thesis;

(B) Conference proceeding;

(C) Commentary or position statement;

(D) Literature review.

Each record was reviewed twice (i.e., once by two different reviewers). Two independent “yes” votes were required for the article to proceed to the full-text screening stage. The title and abstract screening process resulted in the exclusion of 1,541 records, leaving 45 records for full-text screening. Full-text screening also required two “yes” votes from two different reviewers. Of the 45 full texts assessed, 31 were excluded and 14 were included. When screening conflicts arose, two reviewers (SW, JH) discussed the study in question and consulted a senior researcher (TR) when help was needed to reach consensus.

To ensure this review captured the most up-to-date literature, database searches were repeated in June 2023, and were applied to a two-year period from June 2021–May 2023. This updated search identified 335 records, from which 134 duplicates were removed, leaving 201 records for review. We repeated the same screening process using the same criteria. This yielded an additional 4 studies (2528) for inclusion in this review. This brought the total number of articles included in this review to 18. Figure 1 outlines the screening process and record totals for this scoping review.

Figure 1
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Figure 1. PRISMA diagram outlining screening process and record totals.

2.4 Charting the data

To chart the data, the research team discussed the relevant information that needed to be extracted from each article. This included the following: author, publication date, study population, location of research, study aim, methods used, and play design-related findings. This information was selected for extraction and charting because it was relevant to the research question (e.g., play-related findings) and/or because it could help to identify issues and gaps in the current literature (e.g., location of study could offer insight into geographic gaps). To extract data, each study was read in entirety and relevant data was extracted and charted into a table using Microsoft Excel software (see Table 1). Two independent reviewers extracted data from each study to ensure consistency.

Table 1
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Table 1. Summary of reviewed studies.

2.5 Collating, summarizing and reporting the results

Our work to collate, summarize, and report results involved producing a basic numerical analysis of the identified studies with respect to their publication date, geographic location, study population considered, types of methods used, and what play spaces were considered (see Results below). Our team also engaged in in-depth discussion about the reviewed articles and Table 1 to identify what themes in the literature warranted discussion. At the same time, we considered what knowledge gaps and weaknesses existed in the literature, and potential directions for future research.

3 Results

Table 1 presents a summary of the 18 studies included in this review. This table outlines each study's population, location, aim, methods, and play-related findings. Most of the reviewed studies were published after 2010 (n = 15), which suggests that scholarly attention to play environments in paediatric health care settings is a relatively recent development. Most studies were geographically situated in North America [United States (n = 5), Canada (n = 2)] and Australia (n = 4), which suggests that there are knowledge gaps across (and lessons to be learned from) other geographies. In particular, little research has emerged from developing nations, indicating that there is a notable need for studies focused on play spaces within paediatric health care environments within these nations. The remaining studies were based in Brazil (n = 2), Iran (n = 2), Denmark (n = 1), Ireland (n = 1), and the United Kingdom (n = 1).

Most studies focused on the experiences of children hospitalized for acute or chronic illnesses, and/or their parents. Studies either focused exclusively on the experiences of adult family members (n = 2), healthcare professionals (n = 1), children (n = 6), or some combination of these groups (n = 9). Of the 6 studies focusing exclusively on children, all children were aged 12 or under. None of the studies indicated whether children with disabilities and their families were included in study populations. The experiences and preferences of these individuals across all studies were gathered using qualitative (n = 7), quantitative (n = 4), or mixed methods (n = 7). Examples of common qualitative methods include arts-based activities (25, 30, 31, 34), observations (30, 31, 35, 37, 39, 42), and interviews (2528, 31, 34, 35, 42), whereas quantitative studies mostly used validated questionnaires (32, 33, 37) and surveys (26, 27, 29, 36, 37, 3942).

Two thirds of the reviewed studies (n = 12) reported on specific types of play spaces in hospital settings, including gardens (n = 7), designated play or recreational rooms (n = 4), and playgrounds (n = 1). The remaining third of studies (n = 6) took a more generalized approach and reported on the experiences of play spaces without focusing on a specific location. No studies discussed the incorporation of accessible or inclusive designs that account for the presence and diversity of childhood disability.

4 Discussion

In the following subsections, we discuss three key themes that emerged from our review of the literature. These themes are: (1) Emotional and Social Benefits of Play Spaces in Paediatric Health Care Environments; (2) Paediatric Play Space Design Needs and Preferences; and (3) Unsettling and Expanding the Boundaries of Play. Following discussion of these themes, we identify potential future research directions that require scholarly attention to advance thinking about inclusive play design within paediatric healthcare environments.

4.1 Emotional and social benefits of play spaces in paediatric health care environments

To appreciate the value of play spaces in paediatric health care settings, it is important to understand the benefits that they offer. The reviewed studies demonstrate that paediatric healthcare play spaces offer a wide range of social and emotional benefits to both children and their families. First, these spaces are valued for facilitating social engagement, as they create meaningful social opportunities that can enable both children and parents to connect with others who may share experiences of illness and hospitalization (25, 27, 28, 30, 31, 34, 35). One study noted that play spaces help to foster community and intergenerational connections within healthcare settings (35). Aside from their social function, play spaces are also valued because they can serve as an escape or distraction from illness, boredom, and hospitalization (25). Play spaces in children's healthcare settings are typically viewed as safe, homelike spaces that provide children with a sense of agency and normalcy within the broader (and, arguably colder or less child-friendly) institutional healthcare environment (25, 27, 28, 35, 38, 40, 42). Further, play spaces provide places to relax and relieve stress, which is beneficial to the psychosocial health of both children and their family members (27, 3133, 38, 39, 42). The reviewed studies demonstrate a wide range of social and emotional benefits that play spaces in paediatric healthcare settings can offer to children and their families; in turn, play spaces can contribute to the enhancement of their paediatric care experiences (15, 18).

4.2 Paediatric play space design needs and preferences

Given the clear social and emotional benefits of play spaces in paediatric healthcare settings, it follows that these spaces should be designed to enable children and their families to experience their benefits such that they enhance care. Designing spaces with the intent to optimize user experiences describes the practice of evidence-based design (EBD), which is well-recognized for its role in helping to optimize the design of healthcare environments based on empirical evidence (15, 43). EBD has been considered in the design of hospital wards, inpatient rooms, and clinical areas (43), and could be used to inform the design of paediatric play spaces. Applying EBD to play space design may help to ensure that these spaces are effectively designed to support intended usages by children with varying abilities and interests, their family members, and even staff (e.g., for play-based rehabilitation/therapeutic activities), such that all can leverage these spaces with a view to enjoy the social and emotional benefits of play (44). However, the 18 reviewed studies presented limited information about how paediatric healthcare play spaces and built environments in general can be designed to support play. That is, little attention has been given to understanding what specific design features (e.g., floorplan, décor, colours, lighting, and play elements) should be prioritized to ensure that play spaces can provide children with opportunities to experience the emotional and social benefits associated with play, such as a sense of normalcy, agency, and opportunities for social engagement. A knowledge gap persists regarding how the built environment can enhance play spaces, improve user experiences, and provide benefits to children and families within paediatric healthcare settings.

In questioning what specific built environment features should be prioritized to optimize user experiences with paediatric healthcare play spaces, it is important to know whose needs are being considered. Of the reviewed studies, more than half (11 of 18) included children as participants. Five of these studies included children in addition to adult family members and healthcare staff (35, 3739, 42). The other six studies focused exclusively on children's experiences with paediatric play spaces (25, 3034). However, a closer examination suggests that the perspectives of adolescents aged 12–18 are missing, as all child participants in the six studies focusing exclusively on children were aged 12 or younger. This is troubling as adolescents and younger children have different healthcare needs and experiences (20); for example, studies have found that these two groups' preferences for interior design and privacy concerns differ (21, 45). In fact, some adolescents have reported that they perceive most healthcare spaces are designed for younger children with little space to accommodate them (14, 46). Beyond having different healthcare needs and preferences, these two groups also have different needs, preferences, and attitudes toward play. In paediatric settings, adolescents have indicated that play spaces and activities are typically designed to engage younger children and that there are fewer opportunities for adolescent recreation (46). The literature on play in paediatric healthcare settings has largely focused on play space experiences as they relate to children under 12 years of age and has overlooked the play needs and preferences of adolescents. This has occurred even though adolescents receive care in the same settings, and they can also enjoy the social and emotional benefits of play and recreation (2, 47). Given that some adolescents with chronic illnesses may visit healthcare settings frequently, and as a result, miss out on opportunities for socialization elsewhere, it would be beneficial if paediatric healthcare centres were to create play/recreation spaces that are designed with their needs and preferences in mind (2). Scholars should be encouraged to include greater adolescent representation in future research on this topic to help advance age-appropriate play space designs that help to optimize healthcare experiences for all children and youth.

4.3 Unsettling and expanding the boundaries of play

The third key theme that emerged from the literature concerns what spaces we do and do not perceive as play spaces in paediatric healthcare settings. The literature mostly considers play spaces in the context of designated play and recreational rooms, playgrounds, or gardens. Two thirds of the reviewed studies (12 of 18) focused on the experiences and preferences of children, their families, and/or staff in relation to these specific play spaces (27, 28, 33, 3542, 48). Little scholarly attention has been given to the possibility of incorporating play elements or spaces beyond these specific settings and evidence suggests that there are limited play opportunities beyond designated play spaces. For example, Ferreira et al. (2014) found that while children valued the play opportunities that designated playrooms present, they perceived few opportunities for play within the broader hospital setting (30). This finding, combined with the literature's general inattention to play beyond the boundaries of designated play spaces, suggests that current paediatric healthcare environment designs tend to isolate play to certain spaces. However, this design practice does not align with children's play preferences in healthcare settings. Lambert et al. (2014) found that although children value designated play spaces, they would like to have play opportunities incorporated throughout hospital spaces, including at their bedside and in inpatient rooms (34). Rollins (2009) similarly reported that spaces other than the conventional playrooms were being used for play activities (21). In fact, children were observed using hallways to play games, and play was made available at the bedside for those unable to visit playrooms (21). Findings indicate that there is a need to question and expand upon what spaces can present play opportunities within paediatric healthcare settings, which could present unique and exciting opportunities for healthcare built environment designers and administrators to enhance care experiences through more thoughtful and playful spatial designs that extend beyond the boundaries of designated play spaces.

One strategy that could be used to enhance the diversity of play opportunities throughout paediatric healthcare stings is through technology. There has been significant interest in leveraging interactive technology to enhance children's care experiences (15, 34, 4951). Sermon (2007) created an interactive art installation in the waiting space of a paediatric hospital, which was intended to mitigate anxiety and create an enjoyable and therapeutic waiting experience (51). Initial staff feedback indicated that the installation was successful in providing a positive distraction for waiting children (51). Similarly, Biddiss et al. (2013) developed ScreenPlay, an interactive and inclusive hands-free technology that can be incorporated into waiting rooms so children can play games while waiting (49). In the study, both children and adults had positive experiences, children's reported anxiety levels were lower with ScreenPlay, and the addition of ScreenPlay increased user satisfaction with the waiting space (49, 52). Other studies describe similar benefits of incorporating interactive technologies into healthcare settings to enhance user experiences (15, 50). The literature indicates that incorporating interactive technologies oriented toward creating new play opportunities within paediatric healthcare spaces can enhance the care experiences of children and their families. Such technologies could be further leveraged to increase the play opportunities available in healthcare spaces (e.g., inpatient rooms, atria, hallways, and outdoor spaces).

4.4 Future directions: designing for accessible and inclusive play

Inattention to disability and the need for accessible and inclusive play designs represents another knowledge gap in the literature intersecting play and paediatric healthcare. Most of the reviewed studies reported on play space experiences of children and their families in general without exploring the specific experiences of those living with childhood disability. Attention to their specific play experiences is warranted given that they have been found to visit healthcare settings more often than their peers without disabilities (53). Further, children with disabilities may have different mobility and/or sensory needs (and thus different accessibility requirements) than their peers (54, 55). If play spaces are not designed with the accessibility and inclusion of children with disabilities in mind, these spaces may yield negative experiences of exclusion from play opportunities and cause these children to miss out on the benefits of play. For example, Whitehouse et al. (2001) observed that few children with severe chronic illnesses and disability used the paediatric hospital garden, concluding that these children may face unique needs that have not been accommodated in the space (42). Their observation highlights the importance of accounting for the presence and diversity of childhood disability in the designs of paediatric play spaces (42).

The concept of inclusive play design is geared toward identifying and dismantling barriers to play, which in turn creates opportunities for children with and without disabilities to experience the benefits of play in a safe environment (1). In recent years, inclusive play designs have been incorporated into many playgrounds, where studies and design resources have identified an array of design features (e.g., play surface materials, play equipment, pathways) that should be considered to ensure inclusive play spaces (3, 5658). Inclusive play can and should be considered for the design of play spaces in health care settings similar to how it has been considered for the design of playgrounds. We note that it should be considered given the heightened presence of children with disabilities in healthcare contexts and the fact that inclusive playground design practices (see Ross et al., 2022) (57) could enhance and increase the number of play opportunities in healthcare settings. Thinking about inclusive play when designing healthcare play spaces, and healthcare environments in general, could provide healthcare environment designers, planners, and builders with valuable knowledge concerning what design features should be prioritized to enhance the inclusivity of play spaces such that all children can engage in play and enjoy its social and emotional benefits while receiving care.

5 Conclusion

In this scoping review we have considered the findings of 18 studies that examined how children, their families, and staff experience play spaces within paediatric healthcare environments. The reviewed literature documents significant social and emotional benefits associated with play in healthcare settings, which can help to encourage the increased presence of play opportunities throughout paediatric healthcare environments. The included studies also show how users value and use play spaces, offer insight into the perceived realm of play in healthcare settings, and demonstrate gaps in understanding regarding play space design. Further research is needed to understand what specific design elements can enhance play spaces and play opportunities for children. Scholars carrying out such research should be encouraged to account for the play needs and preferences of adolescents whose paediatric healthcare play experiences and preferences have gone largely overlooked to date. Scholars should also be encouraged to question how we can move beyond current perceptions of where play can and cannot occur in paediatric healthcare settings, as this may help with incorporating desired play opportunities into spaces that are beyond the boundaries of typical designated play spaces. For example, it could help with creating play opportunities within inpatient rooms, atria, hallways, and outdoor spaces; in turn, this could extend the benefits of play into new spaces in healthcare settings. Finally, future studies on play in paediatric healthcare settings must consider the accessibility needs and inclusion of children with disabilities to help create more equitable access to play opportunities for them. Exploring these research avenues will help to advance the current understanding of play space design in paediatric healthcare settings. Advancing knowledge on this topic can help to optimize the design of play spaces such that they can enhance play experiences and the quality of care.

Author contributions

CY: Formal Analysis, Methodology, Writing – original draft, Writing – review & editing. SW: Methodology, Writing – review & editing. MW: Conceptualization, Formal Analysis, Methodology, Project administration, Supervision, Writing – review & editing. JH: Methodology, Writing – review & editing. AM: Methodology, Writing – review & editing. TR: Conceptualization, Formal Analysis, Methodology, Project administration, Supervision, Writing – original draft, Writing – review & editing.

Funding

The author(s) declare financial support was received for the research, authorship, and/or publication of this article.

This work received funding from the Ward Family Summer Student Research Program at the Bloorview Research Institute within Holland Bloorview Kids Rehabilitation Hospital.

Acknowledgments

The authors wish to thank the Ward Family Summer Student Research Program for supporting this research. They also wish to thank health sciences librarian, Iveta Lewis, for supporting this review's literature search.

Conflict of interest

The authors declare that the research was conducted in the absence of any commercial or financial relationships that could be construed as a potential conflict of interest.

Publisher's note

All claims expressed in this article are solely those of the authors and do not necessarily represent those of their affiliated organizations, or those of the publisher, the editors and the reviewers. Any product that may be evaluated in this article, or claim that may be made by its manufacturer, is not guaranteed or endorsed by the publisher.

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Keywords: play, play space, paediatric, healthcare, hospital, design, inclusion, accessibility

Citation: Yu C, Weaver S, Walker M, Hess J, Mac A and Ross T (2024) Opportunities for play in paediatric healthcare environments: a scoping review. Front. Rehabil. Sci. 5:1415609. doi: 10.3389/fresc.2024.1415609

Received: 10 April 2024; Accepted: 20 May 2024;
Published: 30 May 2024.

Edited by:

Paula Silva de Carvalho Chagas, Universidade Federal de Juiz de Fora, Brazil

Reviewed by:

Rejane Vale Gonçalves, Federal University of Minas Gerais, Brazil
Ana Ullan, University of Salamanca, Spain

© 2024 Yu, Weaver, Walker, Hess, Mac and Ross. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.

*Correspondence: Clarissa Yu, Y2xhcmlzc2EueXVAbWFpbC51dG9yb250by5jYQ==

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