Language Learning Enhanced by Massive Multiple Online Role-Playing Games (MMORPGs) and the Underlying Behavioral and Neural Mechanisms
- 1Center for Biomedical Engineering, School of Information Science and Technology, University of Science and Technology of China, Hefei, China
- 2School of Foreign Languages, Anhui Jianzhu University, Hefei, China
- 3School of Humanities and Social Science, University of Science and Technology of China, Hefei, China
- 4School of Public Affairs, University of Science and Technology of China, Hefei, China
- 5CAS Key Laboratory of Brain Function and Disease, School of Life Science, University of Science and Technology of China, Hefei, China
- 6State Key Laboratory of Brain and Cognitive Science, Institute of Biophysics, Chinese Academy of Sciences, Beijing, China
- 7Center of Medical Physics and Technology, Hefei Institutes of Physical Science, Chinese Academy of Sciences, Hefei, China
A Corrigendum on
Language Learning Enhanced by Massive Multiple Online Role-Playing Games (MMORPGs) and the Underlying Behavioral and Neural Mechanisms
by Zhang, Y., Song, H., Liu, X., Tang, D., Chen, Y.-e and Zhang, X. (2017). Front. Hum. Neurosci. 11:95. doi: 10.3389/fnhum.2017.00095
In the original article, we neglected to include the funder “Social Science Planning Foundation of Anhui Province, AHSKYG2017D138” to “Yongjun Zhang.”
A correction has therefore been made to the Acknowledgement statement:
“This work was supported by grants from the Humanities and Social Science Research Foundation of Education Department of Anhui Province (SK2015JD11), the General Project of Humanities and Social Sciences of the Ministry of Education in China (13YJC740112), and the Social Science Planning Foundation of Anhui Province, AHSKYG2017D138. We thank Yamikani Ndasauka for his suggestions during the proofreading of this paper.”
Additionally, in the published article, there was an error in affiliation “1 and 2.” Instead of “1 School of Foreign Languages, Anhui Jianzhu University, Hefei, China” and “2 Center for Biomedical Engineering, School of Information Science and Technology, University of Science and Technology of China, Hefei, China,” it should be “1 Center for Biomedical Engineering, School of Information Science and Technology, University of Science and Technology of China, Hefei, China” and “2 School of Foreign Languages, Anhui Jianzhu University, Hefei, China.”
The authors apologize for these errors and state that they do not change the scientific conclusions of the article in any way. The original article has been updated.
Keywords: Massive Multiple Online Role-Playing Games (MMORPGs), language learning, interaction, reward, behavioral mechanism, neural mechanism
Citation: Zhang Y, Song H, Liu X, Tang D, Chen Y-e and Zhang X (2019) Corrigendum: Language Learning Enhanced by Massive Multiple Online Role-Playing Games (MMORPGs) and the Underlying Behavioral and Neural Mechanisms. Front. Hum. Neurosci. 13:307. doi: 10.3389/fnhum.2019.00307
Received: 20 August 2019; Accepted: 20 August 2019;
Published: 04 September 2019.
Approved by:
Frontiers Editorial Office, Frontiers Media SA, SwitzerlandCopyright © 2019 Zhang, Song, Liu, Tang, Chen and Zhang. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.
*Correspondence: Yongjun Zhang, andyzhyj@126.com; Xiaochu Zhang, zxcustc@ustc.edu.cn